Rendering 400+ Dominoes falling inside Unity

Hey guys. I have uploaded a video to my YouTube channel. I simulated 400+ dominos falling inside Unity. And trust me to even get this result, it took so much time (probably more than 50 hours). It was quite tough to understand Cinemachine on my own.

I wasted a lot of time experimenting. I should rather have watched have some videos to learn and would have saved myself some tens of hours. Still, Cinemachine did a lot of stuff and made it super easy to get the shots that I wanted. Please tell me about your opinion by dropping a comment. I will be releasing behind the scenes timelapse sometime soon.

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